23 cards found.

Complex Automaton

Artifact Creature Golem   4 / 4   {4} (4)

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.



Color Identity:
Printings:
Nemesis (Rare)

Foreign Names:

Formats:

Dakmor Ghoul

Creature Zombie   2 / 2   {2}{B}{B} (4)

When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.
"Cursed be the sickly forms that err from honest Nature's rule!"
—Alfred, Lord Tennyson, "Locksley Hall"



Color Identity: B,Black
Printings:
Starter 1999 (Uncommon)

Foreign Names:

Formats:

Dragon Arch

Artifact {5} (5)

{2}, {t}: You may put a multicolored creature card from your hand onto the battlefield.
In their hunger for the arch's power, mages often forget that it only makes dragons easier to summon. It doesn't make them easier to control.



Color Identity:
Printings:
Apocalypse (Uncommon)

Foreign Names:

Formats:

Forsaken City

Land (0)

Forsaken City doesn't untap during your untap step.
At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.
{t}: Add one mana of any color.



Color Identity:
Printings:
Planeshift (Rare)

Foreign Names:

Formats:


Lotus Guardian

Artifact Creature Dragon   4 / 4   {7} (7)

Flying
{t}: Add one mana of any color.
Lotus fields are too valuable to leave undefended.



Color Identity:
Printings:
Invasion (Rare)

Foreign Names:

Formats:

Mesmeric Fiend

Creature Nightmare Horror   1 / 1   {1}{B} (2)

When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.



Color Identity: B,Black
Printings:
Torment (Common)

Foreign Names:

Formats:

Mountain

Basic Land Mountain   (0)

({t}: Add {R}.)

Illus. Sam Burley


Color Identity: Red
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Japanese
Korean

Formats:


Phantasmal Terrain

Enchantment Aura   {U}{U} (2)

Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.



Color Identity: U,Blue

Phyrexian Delver

Creature Zombie   3 / 2   {3}{B}{B} (5)

When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's converted mana cost.
Because the dead have no will to resist.



Color Identity: B,Black
Printings:
Commander 2013 (Rare)

Foreign Names:

Formats:

Plains

Basic Land Plains   (0)

({t}: Add {W}.)



Color Identity: White
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Korean

Formats:

Quagmire Druid

Creature Zombie Druid   2 / 2   {2}{B} (3)

{G}, {t}, Sacrifice a creature: Destroy target enchantment.
As the druids had devoted their lives to preserving Dominaria, so did they devote their deaths.



Color Identity: B,Green,Black
Printings:
Commander 2013 (Common)

Foreign Names:

Formats:

Rathi Assassin

Creature Zombie Mercenary Assassin   2 / 2   {2}{B}{B} (4)

{1}{B}{B}, {t}: Destroy target tapped nonblack creature.
{3}, {t}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.



Color Identity: B,Black
Printings:
Magic Online Promos (Rare)

Foreign Names:

Formats:

Rib Cage Spider

Creature Spider   1 / 4   {2}{G} (3)

Reach (This creature can block creatures with flying.)
Everything it sees it considers food—and with that many eyes, it's not liable to miss much.



Color Identity: G,Green
Printings:
Prophecy (Common)

Foreign Names:

Formats:

Sacred Nectar

Sorcery {1}{W} (2)

You gain 4 life.
"Over the silver mountains,
Where spring the nectar fountains,
There will I kiss
The bowl of bliss;
And drink my everlasting fill. . . ."
—Sir Walter Raleigh, "The Pilgrimage"



Color Identity: W,White
Printings:
Ninth Edition (Common)

Foreign Names:

Formats:

Shrouded Serpent

Creature Serpent   4 / 4   {4}{U}{U}{U} (7)

Whenever Shrouded Serpent attacks, defending player may pay {4}. If that player doesn't, Shrouded Serpent can't be blocked this turn.
Many travelers have wandered into a fog only to find that it had teeth, claws, and an appetite.



Color Identity: U,Blue
Printings:
Prophecy (Rare)

Foreign Names:

Formats:

Stalking Assassin

Creature Human Assassin   1 / 1   {1}{U}{B} (3)

{3}{U}, {t}: Tap target creature.
{3}{B}, {t}: Destroy target tapped creature.



Color Identity: B,U,Blue,Black
Printings:
Invasion (Rare)

Foreign Names:

Formats:

Synod Sanctum

Artifact {1} (1)

{2}, {t}: Exile target permanent you control.
{2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.



Color Identity:
Printings:
Mirrodin (Uncommon)

Foreign Names:

Formats:

Tangleroot

Artifact {3} (3)

Whenever a player casts a creature spell, that player adds {G}.
As if there's glitch in the system, the Tangle sometimes folds in on itself, throwing off sparks of mana in a mystifying display.



Color Identity: Green
Printings:
Mirrodin (Rare)

Foreign Names:

Formats:

No results found.
Bummer

23 cards found.